Monday, 15 April 2013

Pan Flute Fence Version 1





For the past few weeks i had been working on the character animations and coding part. i had a big problem which took a few days to solve. now that that is done i can carry on modelling and texturing again.
 
 
 
When I first started making these assets I exported them as an OBJ. and dropped them in the game scene without actually UVing them first. I obviously found out this consequence later in production. another lesson learnt on this project.

Wednesday, 3 April 2013

Soundboy Modelled




Well what can I say, this is the first character iv ever modelled. although the geometry looks simple enough it actually took a few go's to get it looking like my drawings. I invisioned SB at the start of the project and then through my concepts I managed to turn out the model pretty much exactly. very happy about how he looks like.